Hades Changes What It Means To Be A Roguelike

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Megaera, one of Hades’ earliest bosses, stood before me for the first time. I had done a handful of runs through the underworldly roguelike but had never made it far. I was determined to change that with this run. I used all of my focus to dash, dodge, and dance around her until both our health bars were nearly depleted. I made one final swing to finish her off. Finally, I had won.The high of victory wouldn’t last long though–I died shortly after that boss fight and returned to the House of Hades. But I was surprised to find Megaera waiting for me in the lounge.”The next time we fight, you better finish me off,” she said in an encounter I hadn’t experienced before. I’d run into similar situations in other roguelikes, where I fought a new boss in Slay the Spire or Dead Cells, but had never been rewarded for failing.Continue Reading at GameSpot

Megaera, one of Hades‘ earliest bosses, stood before me for the first time. I had done a handful of runs through the underworldly roguelike but had never made it far. I was determined to change that with this run. I used all of my focus to dash, dodge, and dance around her until both our health bars were nearly depleted. I made one final swing to finish her off. Finally, I had won.

The high of victory wouldn’t last long though–I died shortly after that boss fight and returned to the House of Hades. But I was surprised to find Megaera waiting for me in the lounge.

“The next time we fight, you better finish me off,” she said in an encounter I hadn’t experienced before. I’d run into similar situations in other roguelikes, where I fought a new boss in Slay the Spire or Dead Cells, but had never been rewarded for failing.

Continue Reading at GameSpot

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